Files
HauntedBloodlines/Assets/Scripts/Inventory/Items/RegularInventoryItem.cs
2025-05-29 22:31:40 +03:00

23 lines
712 B
C#

using UnityEngine;
using UnityEngine.Localization;
namespace TRInventoryUpdatable
{
public class RegularInventoryItem : MonoBehaviour, InventoryUpdatable, IUsable
{
public LocalizedString ItemName;
//public string ItemNameInInventory;
public LocalizedString ItemDescription;
public void InventoryUpdate()
{
InventoryManager.GetInstance().ringInventoryGear.itemName.text = ItemName.GetLocalizedString();
InventoryManager.GetInstance().ringInventoryGear.itemDescription.text = ItemDescription.GetLocalizedString();
}
public void Use()
{
InventoryManager.GetInstance().CloseInventory();
}
}
}