Files
HauntedBloodlines/Assets/Scripts/Events/LightSwitchEvent.cs
2025-05-29 22:31:40 +03:00

21 lines
456 B
C#

using UnityEngine;
using UnityEngine.Events;
public class LightSwitchEvent : MonoBehaviour
{
[SerializeField] private UnityEvent afterLightIsOn;
[SerializeField] private UnityEvent afterLightIsOff;
public void OnLightOn()
{
afterLightIsOn.Invoke();
print("Invoked afterLightIsOn Event");
}
public void OnLightOff()
{
afterLightIsOff.Invoke();
print("Invoked afterLightIsOff Event");
}
}