Files
2025-05-29 22:31:40 +03:00

19 lines
465 B
C#

using UnityEngine;
namespace Unity.AI.Navigation.Samples
{
/// <summary>
/// Prefab spawner with a key input
/// </summary>
public class SpawnPrefabOnKeyDown : MonoBehaviour
{
public GameObject m_Prefab;
public KeyCode m_KeyCode;
void Update()
{
if (Input.GetKeyDown(m_KeyCode) && m_Prefab != null)
Instantiate(m_Prefab, transform.position, transform.rotation);
}
}
}