Files
2025-05-29 22:31:40 +03:00

166 lines
5.3 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System.IO;
namespace PuppetFace
{
[CustomEditor(typeof(LipSync))]
public class LipSyncEditor : Editor
{
LipSync lipsync;
private static string _puppetFacePath;
private static string _puppetFacePathFull;
void OnEnable()
{
_puppetFacePath = "Assets" + RecursivelyFindFolderPath().Substring(Application.dataPath.Length);
_puppetFacePathFull = RecursivelyFindFolderPath();
//Debug.Log("path " + _puppetFacePath);
//Debug.Log("full path " + _puppetFacePathFull);
lipsync = (LipSync)target;
lipsync.Skin = lipsync.GetComponent<SkinnedMeshRenderer>();
if (lipsync.Skin == null)
lipsync.Skin = lipsync.gameObject.AddComponent<SkinnedMeshRenderer>();
}
// Update is called once per frame
public override void OnInspectorGUI()
{
GUILayout.Space(10);
//string RhubarbPath = Application.dataPath+"/PuppetFace/Tools/LipSync/rhubarb/";
string RhubarbPath = _puppetFacePathFull + "/Tools/LipSync/rhubarb/";
if (!File.Exists(RhubarbPath+ "rhubarb.exe"))
{
GUILayout.BeginVertical();
if (GUILayout.Button("Download Lipsync Converter (Rhubarb)"))
{
if (EditorUtility.DisplayDialog("Downloading Rhubarb",
"This will download Rhubarb LipSync Extractor. Please extract it into the folder:\n Assets\\PuppetFace\\Tools\\LipSync\\rhubarb", "Yes", "Cancel"))
{
Application.OpenURL("https://wix.anyfileapp.net/dl?id=553246736447566b58313958713474514f43544c754355524c495a6e49325742506d6d6f57356d6c4d66366a4258713576526d5146632f70774b34333830424d72797945342f4b4b526e6775684b72324a33635a4d773d3d");
Debug.Log("Please extract it into the folder:");
Debug.Log(RhubarbPath);
EditorUtility.RevealInFinder(RhubarbPath);
}
}
GUILayout.EndVertical();
}
else
{
string LogoPath = _puppetFacePath +"/Textures/GUI/PuppetFaceLogo.png";
Texture LogoAsset = AssetDatabase.LoadAssetAtPath(LogoPath, typeof(Texture)) as Texture;
GUILayout.BeginHorizontal();
GUILayout.BeginVertical();
if (GUILayout.Button("Launch Editor"))
{
EditorWindow.GetWindow(typeof(PuppetFaceEditor), false, "Lip Sync Editor");
}
lipsync.Skin = (SkinnedMeshRenderer)EditorGUILayout.ObjectField("Skinned Mesh", lipsync.Skin, typeof(SkinnedMeshRenderer), true);
GUILayout.EndVertical();
GUILayout.Label(LogoAsset, GUILayout.Width(40), GUILayout.Height(40));
GUILayout.EndHorizontal();
GUILayout.Space(10);
if (lipsync.LipSyncFiles != null)
{
string[] lipSyncFileNames = new string[lipsync.LipSyncFiles.Length];
for (int i = 0; i < lipSyncFileNames.Length; i++)
{
if (lipsync.LipSyncFiles[i] != null)
lipSyncFileNames[i] = lipsync.LipSyncFiles[i].name;
}
lipsync.LipSyncIndex = EditorGUILayout.Popup("Lip Sync", lipsync.LipSyncIndex, lipSyncFileNames);
}
serializedObject.Update();
GUILayout.BeginVertical(EditorStyles.helpBox);
SerializedProperty LipSyncFiles = serializedObject.FindProperty("LipSyncFiles");
EditorGUI.BeginChangeCheck();
EditorGUILayout.PropertyField(LipSyncFiles, true);
if (EditorGUI.EndChangeCheck())
serializedObject.ApplyModifiedProperties();
SerializedProperty AudioClips = serializedObject.FindProperty("AudioClips");
EditorGUI.BeginChangeCheck();
EditorGUILayout.PropertyField(AudioClips, true);
if (EditorGUI.EndChangeCheck())
serializedObject.ApplyModifiedProperties();
GUILayout.EndVertical();
lipsync.Strength = EditorGUILayout.Slider("Strength", lipsync.Strength, 0f, 1f);
lipsync.PlayOnAwake = EditorGUILayout.Toggle("Play On Awake", lipsync.PlayOnAwake);
lipsync.PlayAll = EditorGUILayout.Toggle("Play All", lipsync.PlayAll);
lipsync.Repeat = EditorGUILayout.Toggle("Repeat", lipsync.Repeat);
lipsync.TimeVal = EditorGUILayout.FloatField("Time", lipsync.TimeVal);
if (lipsync.IsPlaying)
{
if (GUILayout.Button("Stop"))
{
Stop();
}
}
else
{
if (GUILayout.Button("Play"))
{
Play();
}
}
GUILayout.BeginVertical(EditorStyles.helpBox);
SerializedProperty FaceBones = serializedObject.FindProperty("FaceBones");
EditorGUI.BeginChangeCheck();
EditorGUILayout.PropertyField(FaceBones, true);
if (EditorGUI.EndChangeCheck())
serializedObject.ApplyModifiedProperties();
SerializedProperty OtherLipSyncs = serializedObject.FindProperty("LipSyncs");
EditorGUI.BeginChangeCheck();
EditorGUILayout.PropertyField(OtherLipSyncs, true);
if (EditorGUI.EndChangeCheck())
serializedObject.ApplyModifiedProperties();
GUILayout.EndVertical();
}
}
void Play()
{
lipsync.Play(lipsync.LipSyncIndex, lipsync.TimeVal);
}
void Stop()
{
lipsync.Stop();
}
private static string RecursivelyFindFolderPath()
{
DirectoryInfo directoryInfo = new DirectoryInfo(Application.dataPath);
DirectoryInfo[] dirInfos = directoryInfo.GetDirectories("*", SearchOption.AllDirectories);
foreach (DirectoryInfo d in dirInfos)
{
if (d.Name == "PuppetFace" && d.Parent.Name != "Gizmos")
return d.FullName;
}
return "";
}
}
}