Files
2025-05-29 22:31:40 +03:00

27 lines
512 B
C#

using System;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace Obi{
#if UNITY_EDITOR
[System.AttributeUsage(System.AttributeTargets.Field)]
public class DisplayAs : MultiPropertyAttribute
{
string name;
public DisplayAs(string name)
{
this.name = name;
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
EditorGUI.PropertyField(position,property,new GUIContent(name),true);
}
}
#endif
}