Files
HauntedBloodlines/Assets/Obi/Scripts/Common/Blueprints/ObiMeshBasedActorBlueprint.cs
2025-05-29 22:31:40 +03:00

14 lines
341 B
C#

using UnityEngine;
using System.Collections;
namespace Obi
{
public abstract class ObiMeshBasedActorBlueprint : ObiActorBlueprint
{
public Mesh inputMesh; /**< Mesh used to generate the blueprint.*/
public Vector3 scale = Vector3.one;
public Quaternion rotation = Quaternion.identity;
}
}