Files
2025-05-29 22:31:40 +03:00

38 lines
692 B
C#

using UnityEngine;
using System.Collections;
using System;
namespace Obi
{
public interface IVolumeConstraintsUser
{
bool volumeConstraintsEnabled
{
get;
set;
}
float compressionCompliance
{
get;
set;
}
float pressure
{
get;
set;
}
}
[Serializable]
public class ObiVolumeConstraintsData : ObiConstraints<ObiVolumeConstraintsBatch>
{
public override ObiVolumeConstraintsBatch CreateBatch(ObiVolumeConstraintsBatch source = null)
{
return new ObiVolumeConstraintsBatch();
}
}
}