20 lines
868 B
C#
20 lines
868 B
C#
#if (OBI_ONI_SUPPORTED)
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using System;
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using System.Collections;
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using System.Runtime.InteropServices;
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namespace Obi
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{
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public class OniSkinConstraintsBatchImpl : OniConstraintsBatchImpl, ISkinConstraintsBatchImpl
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{
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public OniSkinConstraintsBatchImpl(OniSkinConstraintsImpl constraints) : base(constraints, Oni.ConstraintType.Skin)
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{
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}
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public void SetSkinConstraints(ObiNativeIntList particleIndices, ObiNativeVector4List skinPoints, ObiNativeVector4List skinNormals, ObiNativeFloatList skinRadiiBackstop, ObiNativeFloatList skinCompliance, ObiNativeFloatList lambdas, int count)
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{
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Oni.SetSkinConstraints(oniBatch, particleIndices.GetIntPtr(), skinPoints.GetIntPtr(), skinNormals.GetIntPtr(), skinRadiiBackstop.GetIntPtr(), skinCompliance.GetIntPtr(), lambdas.GetIntPtr(), count);
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}
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}
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}
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#endif |