11 lines
280 B
C#
11 lines
280 B
C#
using UnityEngine;
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using System.Collections;
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namespace Obi
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{
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public interface IAerodynamicConstraintsBatchImpl : IConstraintsBatchImpl
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{
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void SetAerodynamicConstraints(ObiNativeIntList particleIndices, ObiNativeFloatList aerodynamicCoeffs, int count);
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}
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}
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