Files
2025-05-29 22:31:40 +03:00

25 lines
604 B
C#

using UnityEngine;
using UnityEditor;
using System.Collections;
namespace Obi
{
public abstract class ObiBlueprintRenderMode
{
protected ObiActorBlueprintEditor editor;
public abstract string name
{
get;
}
public ObiBlueprintRenderMode(ObiActorBlueprintEditor editor)
{
this.editor = editor;
}
public virtual void DrawWithCamera(Camera camera) {}
public virtual void OnSceneRepaint(SceneView sceneView) {}
public virtual void Refresh(){}
public virtual void OnDestroy() { }
}
}