Files
2025-05-29 22:31:40 +03:00

26 lines
531 B
C#

using UnityEngine;
public class KeyScript : MonoBehaviour {
public string PlayerTag = "Player";
public GameObject Door;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
void OnTriggerEnter(Collider other){
if(other.transform.gameObject.tag == PlayerTag){
GetKey();
}
}
void GetKey(){
NOTLonely_Door.DoorScript doorScript = Door.GetComponent<NOTLonely_Door.DoorScript> ();
doorScript.keySystem.isUnlock = true;
Destroy (gameObject);
}
}