Files
2025-05-29 22:31:40 +03:00

846 lines
23 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2900312419309102589
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1236933198103872995}
- component: {fileID: 8940339295542315234}
- component: {fileID: 5467208780669046927}
m_Layer: 0
m_Name: StreetLampBase_LOD0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1236933198103872995
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2900312419309102589}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2654183164711237709}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8940339295542315234
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2900312419309102589}
m_Mesh: {fileID: 6789877012570328841, guid: a414f23a212ab0f4080feac676956d8d, type: 3}
--- !u!23 &5467208780669046927
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2900312419309102589}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 830b0338dc989424f98812df5a38183e, type: 2}
- {fileID: 2100000, guid: 449179844e1b14249aecd24b79bfede0, type: 2}
- {fileID: 2100000, guid: 5c7482467c3e8cc429e1b9016a5d13f6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3270997073636244513
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4262372207411201662}
- component: {fileID: 2658337010935390995}
- component: {fileID: 6620111405110032806}
m_Layer: 0
m_Name: StreetLampBase_LOD1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4262372207411201662
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3270997073636244513}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2654183164711237709}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2658337010935390995
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3270997073636244513}
m_Mesh: {fileID: 924301881876729476, guid: a414f23a212ab0f4080feac676956d8d, type: 3}
--- !u!23 &6620111405110032806
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3270997073636244513}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 830b0338dc989424f98812df5a38183e, type: 2}
- {fileID: 2100000, guid: 449179844e1b14249aecd24b79bfede0, type: 2}
- {fileID: 2100000, guid: 5c7482467c3e8cc429e1b9016a5d13f6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3431282401204970231
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2654183164711237709}
- component: {fileID: 7102055871280172860}
m_Layer: 0
m_Name: FloorLamp
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2654183164711237709
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3431282401204970231}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -8.26, y: -7.953, z: 12.56}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 1236933198103872995}
- {fileID: 4262372207411201662}
- {fileID: 5901257189833369272}
- {fileID: 9046262812375607961}
- {fileID: 5491386093156903458}
- {fileID: 8674232989830987670}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!205 &7102055871280172860
LODGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3431282401204970231}
serializedVersion: 2
m_LocalReferencePoint: {x: 0.0012166798, y: 1.7665917, z: 0}
m_Size: 3.5415528
m_FadeMode: 1
m_AnimateCrossFading: 1
m_LastLODIsBillboard: 0
m_LODs:
- screenRelativeHeight: 0.45425126
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 5467208780669046927}
- screenRelativeHeight: 0.2089541
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 6620111405110032806}
- screenRelativeHeight: 0.10447776
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 1487331034878143224}
- screenRelativeHeight: 0.01
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 330713957071205206}
m_Enabled: 1
--- !u!1 &5429347599158121416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8674232989830987670}
- component: {fileID: 9147514835385703099}
- component: {fileID: 5762777594585330926}
m_Layer: 0
m_Name: Point Light (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8674232989830987670
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5429347599158121416}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 2.946, z: -0.011}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2654183164711237709}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &9147514835385703099
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5429347599158121416}
m_Enabled: 1
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 0.9245283, g: 0.8771505, b: 0.72741187, a: 1}
m_Intensity: 0.39788735
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 2
m_AreaSize: {x: 0.5, y: 0.5}
m_BounceIntensity: 1
m_ColorTemperature: 4745
m_UseColorTemperature: 1
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!114 &5762777594585330926
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5429347599158121416}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Intensity: 5
m_EnableSpotReflector: 1
m_LuxAtDistance: 1
m_InnerSpotPercent: 0
m_SpotIESCutoffPercent: 100
m_LightDimmer: 1
m_VolumetricDimmer: 2.12
m_LightUnit: 0
m_FadeDistance: 35
m_VolumetricFadeDistance: 10000
m_AffectDiffuse: 1
m_AffectSpecular: 1
m_NonLightmappedOnly: 0
m_ShapeWidth: 0.5
m_ShapeHeight: 0.5
m_AspectRatio: 1
m_ShapeRadius: 0.025
m_SoftnessScale: 1
m_UseCustomSpotLightShadowCone: 0
m_CustomSpotLightShadowCone: 30
m_MaxSmoothness: 0.99
m_ApplyRangeAttenuation: 1
m_DisplayAreaLightEmissiveMesh: 0
m_AreaLightCookie: {fileID: 0}
m_IESPoint: {fileID: 0}
m_IESSpot: {fileID: 0}
m_IncludeForRayTracing: 0
m_AreaLightShadowCone: 120
m_UseScreenSpaceShadows: 0
m_InteractsWithSky: 1
m_AngularDiameter: 0.5
m_FlareSize: 2
m_FlareTint: {r: 1, g: 1, b: 1, a: 1}
m_FlareFalloff: 4
m_SurfaceTexture: {fileID: 0}
m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1}
m_Distance: 1.5e+11
m_UseRayTracedShadows: 0
m_NumRayTracingSamples: 4
m_FilterTracedShadow: 1
m_FilterSizeTraced: 16
m_SunLightConeAngle: 0.5
m_LightShadowRadius: 0.5
m_SemiTransparentShadow: 0
m_ColorShadow: 1
m_DistanceBasedFiltering: 0
m_EvsmExponent: 15
m_EvsmLightLeakBias: 0
m_EvsmVarianceBias: 0.00001
m_EvsmBlurPasses: 0
m_LightlayersMask: 1
m_LinkShadowLayers: 0
m_ShadowNearPlane: 0.1
m_BlockerSampleCount: 24
m_FilterSampleCount: 16
m_MinFilterSize: 0.1
m_KernelSize: 5
m_LightAngle: 1
m_MaxDepthBias: 0.001
m_ShadowResolution:
m_Override: 512
m_UseOverride: 1
m_Level: 0
m_ShadowDimmer: 1
m_VolumetricShadowDimmer: 1
m_ShadowFadeDistance: 10000
m_UseContactShadow:
m_Override: 0
m_UseOverride: 1
m_Level: 0
m_RayTracedContactShadow: 0
m_ShadowTint: {r: 0, g: 0, b: 0, a: 1}
m_PenumbraTint: 0
m_NormalBias: 0.75
m_SlopeBias: 0.5
m_ShadowUpdateMode: 0
m_AlwaysDrawDynamicShadows: 0
m_UpdateShadowOnLightMovement: 0
m_CachedShadowTranslationThreshold: 0.01
m_CachedShadowAngularThreshold: 0.5
m_BarnDoorAngle: 90
m_BarnDoorLength: 0.05
m_preserveCachedShadow: 0
m_OnDemandShadowRenderOnPlacement: 1
m_ShadowCascadeRatios:
- 0.05
- 0.2
- 0.3
m_ShadowCascadeBorders:
- 0.2
- 0.2
- 0.2
- 0.2
m_ShadowAlgorithm: 0
m_ShadowVariant: 0
m_ShadowPrecision: 0
useOldInspector: 0
useVolumetric: 0
featuresFoldout: 1
m_AreaLightEmissiveMeshShadowCastingMode: 0
m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0
m_AreaLightEmissiveMeshLayer: -1
m_Version: 11
m_ObsoleteShadowResolutionTier: 1
m_ObsoleteUseShadowQualitySettings: 0
m_ObsoleteCustomShadowResolution: 512
m_ObsoleteContactShadows: 0
m_PointlightHDType: 0
m_SpotLightShape: 0
m_AreaLightShape: 0
--- !u!1 &6131852873554242587
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5901257189833369272}
- component: {fileID: 3634788488300894347}
- component: {fileID: 1487331034878143224}
m_Layer: 0
m_Name: StreetLampBase_LOD2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5901257189833369272
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6131852873554242587}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2654183164711237709}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3634788488300894347
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6131852873554242587}
m_Mesh: {fileID: 5038311788267655521, guid: a414f23a212ab0f4080feac676956d8d, type: 3}
--- !u!23 &1487331034878143224
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6131852873554242587}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 830b0338dc989424f98812df5a38183e, type: 2}
- {fileID: 2100000, guid: 449179844e1b14249aecd24b79bfede0, type: 2}
- {fileID: 2100000, guid: 5c7482467c3e8cc429e1b9016a5d13f6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &7697921665921722864
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9046262812375607961}
- component: {fileID: 7319421340904986587}
- component: {fileID: 330713957071205206}
m_Layer: 0
m_Name: StreetLampBase_LOD3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9046262812375607961
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7697921665921722864}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2654183164711237709}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7319421340904986587
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7697921665921722864}
m_Mesh: {fileID: 4651790219876096785, guid: a414f23a212ab0f4080feac676956d8d, type: 3}
--- !u!23 &330713957071205206
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7697921665921722864}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 830b0338dc989424f98812df5a38183e, type: 2}
- {fileID: 2100000, guid: 449179844e1b14249aecd24b79bfede0, type: 2}
- {fileID: 2100000, guid: 5c7482467c3e8cc429e1b9016a5d13f6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8072129069580130172
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5491386093156903458}
- component: {fileID: 857183384513547248}
- component: {fileID: 586401523385884720}
m_Layer: 0
m_Name: Point Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5491386093156903458
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8072129069580130172}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 2.964, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2654183164711237709}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &857183384513547248
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8072129069580130172}
m_Enabled: 1
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 0.9245283, g: 0.8771505, b: 0.72741187, a: 1}
m_Intensity: 0.5570423
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 2
m_AreaSize: {x: 0.5, y: 0.5}
m_BounceIntensity: 1
m_ColorTemperature: 4745
m_UseColorTemperature: 1
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!114 &586401523385884720
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8072129069580130172}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Intensity: 25
m_EnableSpotReflector: 1
m_LuxAtDistance: 1
m_InnerSpotPercent: 0
m_SpotIESCutoffPercent: 100
m_LightDimmer: 1
m_VolumetricDimmer: 10
m_LightUnit: 0
m_FadeDistance: 30
m_VolumetricFadeDistance: 30
m_AffectDiffuse: 1
m_AffectSpecular: 1
m_NonLightmappedOnly: 0
m_ShapeWidth: 0.5
m_ShapeHeight: 0.5
m_AspectRatio: 1
m_ShapeRadius: 0.025
m_SoftnessScale: 1
m_UseCustomSpotLightShadowCone: 0
m_CustomSpotLightShadowCone: 30
m_MaxSmoothness: 0.99
m_ApplyRangeAttenuation: 1
m_DisplayAreaLightEmissiveMesh: 0
m_AreaLightCookie: {fileID: 0}
m_IESPoint: {fileID: 0}
m_IESSpot: {fileID: 0}
m_IncludeForRayTracing: 1
m_AreaLightShadowCone: 120
m_UseScreenSpaceShadows: 0
m_InteractsWithSky: 1
m_AngularDiameter: 0.5
m_FlareSize: 2
m_FlareTint: {r: 1, g: 1, b: 1, a: 1}
m_FlareFalloff: 4
m_SurfaceTexture: {fileID: 0}
m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1}
m_Distance: 1.5e+11
m_UseRayTracedShadows: 0
m_NumRayTracingSamples: 4
m_FilterTracedShadow: 1
m_FilterSizeTraced: 16
m_SunLightConeAngle: 0.5
m_LightShadowRadius: 0.5
m_SemiTransparentShadow: 0
m_ColorShadow: 1
m_DistanceBasedFiltering: 0
m_EvsmExponent: 15
m_EvsmLightLeakBias: 0
m_EvsmVarianceBias: 0.00001
m_EvsmBlurPasses: 0
m_LightlayersMask: 1
m_LinkShadowLayers: 0
m_ShadowNearPlane: 0.1
m_BlockerSampleCount: 24
m_FilterSampleCount: 16
m_MinFilterSize: 0.1
m_KernelSize: 5
m_LightAngle: 1
m_MaxDepthBias: 0.001
m_ShadowResolution:
m_Override: 512
m_UseOverride: 1
m_Level: 0
m_ShadowDimmer: 1
m_VolumetricShadowDimmer: 1
m_ShadowFadeDistance: 35
m_UseContactShadow:
m_Override: 0
m_UseOverride: 1
m_Level: 0
m_RayTracedContactShadow: 0
m_ShadowTint: {r: 0, g: 0, b: 0, a: 1}
m_PenumbraTint: 0
m_NormalBias: 0.75
m_SlopeBias: 0.5
m_ShadowUpdateMode: 0
m_AlwaysDrawDynamicShadows: 0
m_UpdateShadowOnLightMovement: 0
m_CachedShadowTranslationThreshold: 0.01
m_CachedShadowAngularThreshold: 0.5
m_BarnDoorAngle: 90
m_BarnDoorLength: 0.05
m_preserveCachedShadow: 0
m_OnDemandShadowRenderOnPlacement: 1
m_ShadowCascadeRatios:
- 0.05
- 0.2
- 0.3
m_ShadowCascadeBorders:
- 0.2
- 0.2
- 0.2
- 0.2
m_ShadowAlgorithm: 0
m_ShadowVariant: 0
m_ShadowPrecision: 0
useOldInspector: 0
useVolumetric: 1
featuresFoldout: 1
m_AreaLightEmissiveMeshShadowCastingMode: 0
m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0
m_AreaLightEmissiveMeshLayer: -1
m_Version: 11
m_ObsoleteShadowResolutionTier: 1
m_ObsoleteUseShadowQualitySettings: 0
m_ObsoleteCustomShadowResolution: 512
m_ObsoleteContactShadows: 0
m_PointlightHDType: 0
m_SpotLightShape: 0
m_AreaLightShape: 0