28 lines
633 B
C#
28 lines
633 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Lovatto.SceneLoader
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{
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[RequireComponent(typeof(RawImage))]
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public class bl_RawImageOffset : MonoBehaviour
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{
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public Vector2 OffsetScale = new Vector2(0, 1);
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private RawImage rawImage;
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private Rect offset;
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private void Awake()
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{
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rawImage = GetComponent<RawImage>();
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}
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private void Update()
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{
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offset = rawImage.uvRect;
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offset.position += OffsetScale;
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rawImage.uvRect = offset;
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}
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}
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} |