Files
2025-05-29 22:31:40 +03:00

28 lines
633 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Lovatto.SceneLoader
{
[RequireComponent(typeof(RawImage))]
public class bl_RawImageOffset : MonoBehaviour
{
public Vector2 OffsetScale = new Vector2(0, 1);
private RawImage rawImage;
private Rect offset;
private void Awake()
{
rawImage = GetComponent<RawImage>();
}
private void Update()
{
offset = rawImage.uvRect;
offset.position += OffsetScale;
rawImage.uvRect = offset;
}
}
}