Files
2025-05-29 22:31:40 +03:00

16 lines
403 B
C#

using UnityEditor;
using UnityEngine;
namespace FIMSpace.FEditor
{
[CustomPropertyDrawer(typeof(FPD_LayersAttribute))]
public class FPropDrawers_Layers : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
property.intValue = EditorGUI.LayerField(position, label, property.intValue);
}
}
}