13 lines
449 B
C#
13 lines
449 B
C#
using UnityEngine;
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namespace FIMSpace.FProceduralAnimation
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{
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[CreateAssetMenu(fileName = "LAM_FadeGluingOnAnimator", menuName = "LAM_FadeGluingOnAnimator", order = 1)]
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public class LAM_FadeGluingOnAnimator : LAM_FadeOnAnimatorStatusBase
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{
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protected override void OnFadeAction(LegsAnimator.LegsAnimatorCustomModuleHelper helper, float fadeValue)
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{
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helper.Parent.MainGlueBlend = fadeValue;
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}
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}
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} |