Files
2025-05-29 22:31:40 +03:00

111 lines
4.9 KiB
C#

// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using UnityEditor;
namespace AmplifyShaderEditor
{
public class TemplateMenuItems
{
[MenuItem( "Assets/Create/Amplify Shader/Custom Render Texture/Initialize", false, 85 )]
public static void ApplyTemplateCustomRenderTextureInitialize()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "6ce779933eb99f049b78d6163735e06f" );
}
[MenuItem( "Assets/Create/Amplify Shader/Custom Render Texture/Update", false, 85 )]
public static void ApplyTemplateCustomRenderTextureUpdate()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "32120270d1b3a8746af2aca8bc749736" );
}
[MenuItem( "Assets/Create/Amplify Shader/HDRP/Decal", false, 85 )]
public static void ApplyTemplateHDRPDecal()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "d345501910c196f4a81c9eff8a0a5ad7" );
}
[MenuItem( "Assets/Create/Amplify Shader/HDRP/Fabric", false, 85 )]
public static void ApplyTemplateHDRPFabric()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "41e04be03f2c20941bc749271be1c937" );
}
[MenuItem( "Assets/Create/Amplify Shader/HDRP/Hair", false, 85 )]
public static void ApplyTemplateHDRPHair()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "e4fe21624ace6de4b9fbaabdda0c51de" );
}
[MenuItem( "Assets/Create/Amplify Shader/HDRP/Lit", false, 85 )]
public static void ApplyTemplateHDRPLit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "53b46d85872c5b24c8f4f0a1c3fe4c87" );
}
[MenuItem( "Assets/Create/Amplify Shader/HDRP/Unlit", false, 85 )]
public static void ApplyTemplateHDRPUnlit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "7f5cb9c3ea6481f469fdd856555439ef" );
}
[MenuItem( "Assets/Create/Amplify Shader/Impostors/Baking/Bake", false, 85 )]
public static void ApplyTemplateImpostorsBakingBake()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "f53051a8190f7044fa936bd7fbe116c1" );
}
[MenuItem( "Assets/Create/Amplify Shader/Impostors/Baking/Bake HDRP", false, 85 )]
public static void ApplyTemplateImpostorsBakingBakeHDRP()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "5b7fbe5f8e132bd40b11a10c99044f79" );
}
[MenuItem( "Assets/Create/Amplify Shader/Impostors/Lit", false, 85 )]
public static void ApplyTemplateImpostorsLit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "30a8e337ed84177439ca24b6a5c97cd1" );
}
[MenuItem( "Assets/Create/Amplify Shader/Impostors/Lit HDRP", false, 85 )]
public static void ApplyTemplateImpostorsLitHDRP()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "87e83e0e165df8c42a86552d2fc010f1" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Default Sprites", false, 85 )]
public static void ApplyTemplateLegacyDefaultSprites()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "0f8ba0101102bb14ebf021ddadce9b49" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Image Effect", false, 85 )]
public static void ApplyTemplateLegacyImageEffect()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "c71b220b631b6344493ea3cf87110c93" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Lit", false, 85 )]
public static void ApplyTemplateLegacyLit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "ed95fe726fd7b4644bb42f4d1ddd2bcd" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Multi Pass Unlit", false, 85 )]
public static void ApplyTemplateLegacyMultiPassUnlit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "e1de45c0d41f68c41b2cc20c8b9c05ef" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Particles Alpha Blended", false, 85 )]
public static void ApplyTemplateLegacyParticlesAlphaBlended()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "0b6a9f8b4f707c74ca64c0be8e590de0" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Post-Processing Stack", false, 85 )]
public static void ApplyTemplateLegacyPostProcessingStack()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "32139be9c1eb75640a847f011acf3bcf" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Unlit", false, 85 )]
public static void ApplyTemplateLegacyUnlit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "0770190933193b94aaa3065e307002fa" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Unlit Lightmap", false, 85 )]
public static void ApplyTemplateLegacyUnlitLightmap()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "899e609c083c74c4ca567477c39edef0" );
}
[MenuItem( "Assets/Create/Amplify Shader/UI/Default", false, 85 )]
public static void ApplyTemplateUIDefault()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "5056123faa0c79b47ab6ad7e8bf059a4" );
}
}
}