%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: PrologueAmplifyTerrainMat m_Shader: {fileID: 4800000, guid: c89cbbdd799c57040ba600d845002c76, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _DISABLE_DECALS - _DISABLE_SSR_TRANSPARENT - _NORMALMAP_TANGENT_SPACE m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: - TransparentDepthPrepass - TransparentDepthPostpass - TransparentBackface - RayTracingPrepass - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _AnisotropyMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BaseColorMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BentNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BentNormalMapOS: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _CoatMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Control: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissiveColorMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Grass: m_Texture: {fileID: 2800000, guid: 382862eccc0fa2b498dce492854c6c2b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _HeightMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _IridescenceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _IridescenceThicknessMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Layer1Albedo: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Mask0: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Mask1: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Mask2: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Mask3: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Normal0: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Normal1: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Normal2: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Normal3: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalMapOS: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _RippleNormal: m_Texture: {fileID: 2800000, guid: c96636b5d8b90dc4890cbb288d0ff85b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Rock: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecularColorMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat0: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat1: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat2: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat3: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat5: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat_0: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat_1: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SubsurfaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TangentMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TangentMapOS: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TerrainHolesTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample0: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample1: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample2: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ThicknessMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TransmissionMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TransmittanceColorMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _WaterFlowNormal: m_Texture: {fileID: 2800000, guid: 09e350b54acf68c4ca8b3f46a5a64977, type: 3} m_Scale: {x: 100, y: 100} m_Offset: {x: 0, y: 0} - _WaterFlowNormal1: m_Texture: {fileID: 2800000, guid: 114b40810568bb14382fe003c4f290ef, type: 3} m_Scale: {x: 100, y: 100} m_Offset: {x: 0, y: 0} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AORemapMax: 1 - _AORemapMin: 0 - _ATDistance: 1 - _AddPrecomputedVelocity: 0 - _AlbedoAffectEmissive: 0 - _AlphaCutoff: 0.5 - _AlphaCutoffEnable: 0 - _AlphaCutoffPostpass: 0.5 - _AlphaCutoffPrepass: 0.5 - _AlphaCutoffShadow: 0.5 - _AlphaDstBlend: 0 - _AlphaRemapMax: 1 - _AlphaRemapMin: 0 - _AlphaSrcBlend: 1 - _AlphaToMask: 0 - _AlphaToMaskInspectorValue: 0 - _Anisotropy: 0 - _BlendMode: 0 - _CoatMask: 0 - _CullMode: 2 - _CullModeForward: 2 - _Cutoff: 0.5 - _DepthOffsetEnable: 0 - _DetailAlbedoScale: 1 - _DetailNormalScale: 1 - _DetailSmoothnessScale: 1 - _DiffusionProfile: 0 - _DiffusionProfileHash: 0 - _DisplacementLockObjectScale: 1 - _DisplacementLockTilingScale: 1 - _DisplacementMode: 0 - _DoubleSidedEnable: 0 - _DoubleSidedGIMode: 0 - _DoubleSidedNormalMode: 1 - _DstBlend: 0 - _DstBlend2: 0 - _EmissiveColorMode: 1 - _EmissiveExposureWeight: 1 - _EmissiveIntensity: 1 - _EmissiveIntensityUnit: 0 - _EnableBlendModePreserveSpecularLighting: 1 - _EnableFogOnTransparent: 1 - _EnableGeometricSpecularAA: 0 - _EnablePerpixelNormals: 0 - _EnergyConservingSpecularColor: 1 - _Float0: 1 - _Float10: 0.1 - _HeightAmplitude: 0.02 - _HeightCenter: 0.5 - _HeightMapParametrization: 0 - _HeightMax: 1 - _HeightMin: -1 - _HeightOffset: 0 - _HeightPoMAmplitude: 2 - _HeightTessAmplitude: 2 - _HeightTessCenter: 0.5 - _InvTilingScale: 1 - _Ior: 1.5 - _IridescenceMask: 1 - _IridescenceThickness: 1 - _LinkDetailsWithBase: 1 - _MaterialID: 1 - _Metallic: 0 - _Metallic0: 0 - _Metallic1: 0 - _Metallic2: 0 - _Metallic3: 0 - _MetallicRemapMax: 1 - _MetallicRemapMin: 0 - _NoiseScale: 150 - _NormalMapSpace: 0 - _NormalMapStrength: 1.5 - _NormalScale: 1 - _ObjectSpaceUVMapping: 0 - _ObjectSpaceUVMappingEmissive: 0 - _OpaqueCullMode: 2 - _PPDLodThreshold: 5 - _PPDMaxSamples: 15 - _PPDMinSamples: 5 - _PPDPrimitiveLength: 1 - _PPDPrimitiveWidth: 1 - _PerPixelSorting: 0 - _RainOpacity: 1 - _RainScale: 15 - _RainScale1: 70 - _RayTracing: 0 - _ReceivesSSR: 1 - _ReceivesSSRTransparent: 0 - _RefractionModel: 0 - _RenderQueueType: 1 - _RequireSplitLighting: 0 - _RippleFPS: 0.02 - _RippleNormalStrength: 0.5 - _Smoothness: 0.35 - _Smoothness0: 1 - _Smoothness1: 1 - _Smoothness2: 1 - _Smoothness3: 1 - _SmoothnessRemapMax: 1 - _SmoothnessRemapMin: 0 - _SpecularAAScreenSpaceVariance: 0.1 - _SpecularAAThreshold: 0.2 - _SpecularOcclusionMode: 1 - _SrcBlend: 1 - _StencilRef: 0 - _StencilRefDepth: 8 - _StencilRefDistortionVec: 4 - _StencilRefGBuffer: 10 - _StencilRefMV: 40 - _StencilWriteMask: 6 - _StencilWriteMaskDepth: 9 - _StencilWriteMaskDistortionVec: 4 - _StencilWriteMaskGBuffer: 15 - _StencilWriteMaskMV: 41 - _SubsurfaceMask: 1 - _SupportDecals: 0 - _SurfaceType: 0 - _TexWorldScale: 1 - _TexWorldScaleEmissive: 1 - _Thickness: 1 - _TransmissionEnable: 1 - _TransmissionMask: 1 - _TransparentBackfaceEnable: 0 - _TransparentCullMode: 2 - _TransparentDepthPostpassEnable: 0 - _TransparentDepthPrepassEnable: 0 - _TransparentSortPriority: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 1 - _UVBase: 0 - _UVDetail: 2 - _UVEmissive: 0 - _UseEmissiveIntensity: 0 - _UseShadowThreshold: 0 - _WaterFlowSpeed: 0.015 - _WaterFlowSpeed1: -0.01 - _WaterFlowSpeed2: 1 - _Wetness: 0.5 - _ZTestDepthEqualForOpaque: 3 - _ZTestGBuffer: 4 - _ZTestTransparent: 4 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color0: {r: 1, g: 1, b: 1, a: 1} - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1} - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} - _Normal1Tilling: {r: 250, g: 250, b: 0, a: 0} - _Normal2Tilling: {r: 500, g: 500, b: 0, a: 0} - _RainReflections: {r: 55, g: 55, b: 0, a: 0} - _RainReflections1: {r: 55, g: 55, b: 0, a: 0} - _RippleTextureCoordinatesTilling: {r: 6000, g: 6000, b: 0, a: 0} - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &449715982840841278 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} m_Name: m_EditorClassIdentifier: version: 13 hdPluginSubTargetMaterialVersions: m_Keys: [] m_Values: