using UnityEngine; public class AccessPlayerJumpScaresManager : MonoBehaviour { public void PlayJohnSpittingBloodJumpScare() { PlayerJumpScaresManager.GetInstance().PlayJohnSpittingBloodJumpScare(); } public void PlayMedeaBasementJumpScareChildrenLoops() { PlayerJumpScaresManager.GetInstance().PlayMedeaBasementJumpScareChildrenLoops(); } }