#if (OBI_BURST && OBI_MATHEMATICS && OBI_COLLECTIONS) using Unity.Jobs; namespace Obi { public class BurstJobHandle : IObiJobHandle { private JobHandle handle = new JobHandle(); public BurstJobHandle SetHandle(JobHandle newHandle) { handle = newHandle; return this; } public void Complete() { handle.Complete(); } public void Release() { handle = new JobHandle(); } } } #endif