using UnityEngine.Rendering.HighDefinition; namespace HTraceWSGI.Scripts.Infrastructure { public class CustomPassObject { public PassHandler Handler; public CustomPass[] CustomPass; public CustomPassVolume CustomPassVolume; public CustomPassObject(PassHandler handler, CustomPassVolume customPassVolume, params CustomPass[] customPass) { Handler = handler; CustomPass = customPass; CustomPassVolume = customPassVolume; } } }