using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UIExtensionLis; using System.Linq; public class UIMenuControllerNavigationPanel : MonoBehaviour { public Sprite selectedItemHighlightImage; public List selectedItem; public int menuItemsMax; public bool updateMaxItems = true; [Header("Sliders")] public List slider; public List sliderSpeed; [Header("ON & OFF Buttons")] public List