using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.Playables; using UnityEngine.Timeline; [TrackBindingType(typeof(TextMeshProUGUI))] [TrackClipType(typeof(SubtitleClip))] public class SubtitleTrack : TrackAsset { public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount) { return ScriptPlayable.Create(graph, inputCount); } }