using System.Collections; using System.Collections.Generic; using UnityEngine; public class DraggablesManager : MonoBehaviour { [HideInInspector] public bool IsDragging; //[HideInInspector] public bool IsDraggingDrawer; //[HideInInspector] public bool IsDraggingWindow; private static DraggablesManager _instance; public static DraggablesManager GetInstance() { return _instance; } void Awake() { if (!_instance) { _instance = this; } } }