using System;
using UnityEngine.Localization.Metadata;
using UnityEngine.Localization.SmartFormat.Core.Extensions;
using UnityEngine.Localization.SmartFormat.PersistentVariables;
[Metadata(AllowedTypes = MetadataType.StringTableEntry)]
[Serializable]
public class ItemGender : IMetadata, IMetadataVariable
{
public enum Gender
{
None,
Female,
Male
}
public Gender gender = Gender.None;
///
/// The name used to identify this metadata.
///
public string VariableName => "gender";
///
/// Returns the value of .
///
///
///
public object GetSourceValue(ISelectorInfo _) => gender;
}