using System; using UnityEngine.Localization.SmartFormat.Core.Extensions; using UnityEngine.Localization.SmartFormat.PersistentVariables; namespace UnityEngine.Localization.Samples { /// /// This is an example of a Global Variable that can return the current time. /// [DisplayName("Current Date Time")] public class CurrentTime : IVariable { public object GetSourceValue(ISelectorInfo _) => DateTime.Now; } }