%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &809516447660266645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 244553815089755531} - component: {fileID: 2142209188595175697} - component: {fileID: 2157246261016104394} m_Layer: 0 m_Name: Spotlight_wing_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &244553815089755531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809516447660266645} m_LocalRotation: {x: -0.31386104, y: 0, z: -0, w: 0.949469} m_LocalPosition: {x: 9.041212e-22, y: -0.0009140485, z: 0.0017019295} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8109572768922345645} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2142209188595175697 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809516447660266645} m_Mesh: {fileID: -8330474423956420183, guid: 2acc7de351f16524395e7e9239e010f4, type: 3} --- !u!23 &2157246261016104394 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809516447660266645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d1b53c92617276f47b152a914d759d9b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &3817110281454608696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7961644302379082431} - component: {fileID: 2148729774643757063} - component: {fileID: 2589393178056551187} m_Layer: 0 m_Name: Spotlight_Lens m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7961644302379082431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3817110281454608696} m_LocalRotation: {x: -6.123236e-17, y: 1, z: 6.123236e-17, w: 0.00000031391647} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8109572768922345645} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2148729774643757063 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3817110281454608696} m_Mesh: {fileID: -4719174746453997635, guid: 2acc7de351f16524395e7e9239e010f4, type: 3} --- !u!23 &2589393178056551187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3817110281454608696} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 59f9c77da24034145adf7056aaeb4174, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &4650372360746952159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3197499246426665341} - component: {fileID: 7384641149758506043} - component: {fileID: 4438923196512041604} m_Layer: 0 m_Name: Spotlight_wing_2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3197499246426665341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4650372360746952159} m_LocalRotation: {x: -0.22193325, y: -0.6713759, z: -0.22193322, w: 0.671376} m_LocalPosition: {x: -0.00070526544, y: -0.0009126219, z: 0.0009934354} m_LocalScale: {x: 1, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8109572768922345645} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7384641149758506043 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4650372360746952159} m_Mesh: {fileID: 3617185995818303581, guid: 2acc7de351f16524395e7e9239e010f4, type: 3} --- !u!23 &4438923196512041604 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4650372360746952159} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d1b53c92617276f47b152a914d759d9b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &6828730888504038550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8304577911710584325} - component: {fileID: 2025283205283449720} - component: {fileID: 4914547944397673563} m_Layer: 0 m_Name: Spotlight_wing_4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8304577911710584325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6828730888504038550} m_LocalRotation: {x: -0.000000061110995, y: 0.949469, z: 0.31386095, w: 0.00000018486843} m_LocalPosition: {x: -0.000006394731, y: -0.0009122794, z: 0.0002960837} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8109572768922345645} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2025283205283449720 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6828730888504038550} m_Mesh: {fileID: -2362158918729949823, guid: 2acc7de351f16524395e7e9239e010f4, type: 3} --- !u!23 &4914547944397673563 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6828730888504038550} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d1b53c92617276f47b152a914d759d9b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &7110619674987568485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1031117691198916261} - component: {fileID: 2425376611918232099} - component: {fileID: 6043138991229849130} m_Layer: 0 m_Name: Tripod_Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1031117691198916261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110619674987568485} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00782} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8109572768922345645} m_Father: {fileID: 4143302112860216674} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2425376611918232099 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110619674987568485} m_Mesh: {fileID: -628949452164290193, guid: 2acc7de351f16524395e7e9239e010f4, type: 3} --- !u!23 &6043138991229849130 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110619674987568485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &7451952169949564024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6051122538194315502} - component: {fileID: 4126798600079534711} - component: {fileID: 4529563913972098093} - component: {fileID: 4252982005387196853} m_Layer: 0 m_Name: Spot Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6051122538194315502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7451952169949564024} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.000397, z: 0.001011} m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8109572768922345645} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!108 &4126798600079534711 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7451952169949564024} m_Enabled: 1 serializedVersion: 11 m_Type: 0 m_Color: {r: 1, g: 0.67079765, b: 0.37421376, a: 1} m_Intensity: 10 m_Range: 5 m_SpotAngle: 119.46031 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 1 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 2 m_AreaSize: {x: 0.5, y: 0.5} m_BounceIntensity: 1 m_ColorTemperature: 6500 m_UseColorTemperature: 1 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0.025 m_ShadowAngle: 0 --- !u!114 &4529563913972098093 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7451952169949564024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3} m_Name: m_EditorClassIdentifier: m_PointlightHDType: 0 m_SpotLightShape: 0 m_AreaLightShape: 0 m_Intensity: 10 m_EnableSpotReflector: 1 m_LuxAtDistance: 1 m_InnerSpotPercent: 42.943993 m_SpotIESCutoffPercent: 100 m_LightDimmer: 1 m_VolumetricDimmer: 1 m_LightUnit: 2 m_FadeDistance: 10000 m_VolumetricFadeDistance: 10000 m_AffectDiffuse: 1 m_AffectSpecular: 1 m_NonLightmappedOnly: 0 m_ShapeWidth: 0.5 m_ShapeHeight: 0.5 m_AspectRatio: 1 m_ShapeRadius: 0.025 m_SoftnessScale: 1 m_UseCustomSpotLightShadowCone: 0 m_CustomSpotLightShadowCone: 30 m_MaxSmoothness: 0.99 m_ApplyRangeAttenuation: 1 m_DisplayAreaLightEmissiveMesh: 0 m_AreaLightCookie: {fileID: 0} m_IESPoint: {fileID: 0} m_IESSpot: {fileID: 0} m_IncludeForRayTracing: 1 m_AreaLightShadowCone: 120 m_UseScreenSpaceShadows: 0 m_InteractsWithSky: 1 m_AngularDiameter: 0.5 m_FlareSize: 2 m_FlareTint: {r: 1, g: 1, b: 1, a: 1} m_FlareFalloff: 4 m_SurfaceTexture: {fileID: 0} m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1} m_Distance: 1.5e+11 m_UseRayTracedShadows: 0 m_NumRayTracingSamples: 4 m_FilterTracedShadow: 1 m_FilterSizeTraced: 16 m_SunLightConeAngle: 0.5 m_LightShadowRadius: 0.5 m_SemiTransparentShadow: 0 m_ColorShadow: 1 m_DistanceBasedFiltering: 0 m_EvsmExponent: 15 m_EvsmLightLeakBias: 0 m_EvsmVarianceBias: 0.00001 m_EvsmBlurPasses: 0 m_LightlayersMask: 1 m_LinkShadowLayers: 1 m_ShadowNearPlane: 0.22 m_BlockerSampleCount: 24 m_FilterSampleCount: 16 m_MinFilterSize: 0.1 m_DirLightPCSSBlockerSampleCount: 24 m_DirLightPCSSFilterSampleCount: 16 m_DirLightPCSSMaxBlockerDistance: 64 m_DirLightPCSSMaxSamplingDistance: 0.5 m_DirLightPCSSMinFilterSizeTexels: 1.5 m_DirLightPCSSMinFilterMaxAngularDiameter: 10 m_DirLightPCSSBlockerSearchAngularDiameter: 12 m_DirLightPCSSBlockerSamplingClumpExponent: 2 m_KernelSize: 5 m_LightAngle: 1 m_MaxDepthBias: 0.001 m_ShadowResolution: m_Override: 512 m_UseOverride: 0 m_Level: 1 m_ShadowDimmer: 1 m_VolumetricShadowDimmer: 1 m_ShadowFadeDistance: 10000 m_UseContactShadow: m_Override: 0 m_UseOverride: 1 m_Level: 0 m_RayTracedContactShadow: 0 m_ShadowTint: {r: 0, g: 0, b: 0, a: 1} m_PenumbraTint: 0 m_NormalBias: 0.75 m_SlopeBias: 0.5 m_ShadowUpdateMode: 0 m_AlwaysDrawDynamicShadows: 0 m_UpdateShadowOnLightMovement: 0 m_CachedShadowTranslationThreshold: 0.01 m_CachedShadowAngularThreshold: 0.5 m_BarnDoorAngle: 90 m_BarnDoorLength: 0.05 m_preserveCachedShadow: 0 m_OnDemandShadowRenderOnPlacement: 1 m_ShadowCascadeRatios: - 0.05 - 0.2 - 0.3 m_ShadowCascadeBorders: - 0.2 - 0.2 - 0.2 - 0.2 m_ShadowAlgorithm: 0 m_ShadowVariant: 0 m_ShadowPrecision: 0 useOldInspector: 0 useVolumetric: 1 featuresFoldout: 1 m_AreaLightEmissiveMeshShadowCastingMode: 0 m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0 m_AreaLightEmissiveMeshLayer: -1 m_Version: 12 m_ObsoleteShadowResolutionTier: 1 m_ObsoleteUseShadowQualitySettings: 0 m_ObsoleteCustomShadowResolution: 512 m_ObsoleteContactShadows: 0 --- !u!114 &4252982005387196853 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7451952169949564024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c34d8416c6401f5479591edbb322a985, type: 3} m_Name: m_EditorClassIdentifier: emissiveObject: {fileID: 3817110281454608696} lightToLink: {fileID: 4126798600079534711} emissionColorProperty: _Emission_Color emissionIntensityProperty: _Intensity --- !u!1 &7581267039520444530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3489191794758736361} - component: {fileID: 3152073359768677078} - component: {fileID: 364282540510100317} m_Layer: 0 m_Name: Spotlight_wing_3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3489191794758736361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7581267039520444530} m_LocalRotation: {x: -0.22193323, y: 0.67137593, z: 0.22193323, w: 0.67137593} m_LocalPosition: {x: 0.0007042821, y: -0.0009115839, z: 0.0009990335} m_LocalScale: {x: 1, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8109572768922345645} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3152073359768677078 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7581267039520444530} m_Mesh: {fileID: -1831772640765249997, guid: 2acc7de351f16524395e7e9239e010f4, type: 3} --- !u!23 &364282540510100317 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7581267039520444530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d1b53c92617276f47b152a914d759d9b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8082782737370686994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4143302112860216674} - component: {fileID: 1504145194653637985} - component: {fileID: 3590474122446220807} m_Layer: 0 m_Name: HDRPSamplesSpotlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4143302112860216674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8082782737370686994} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 100, y: 100.00003, z: 100.000046} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1031117691198916261} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!33 &1504145194653637985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8082782737370686994} m_Mesh: {fileID: 469508556731333961, guid: 2acc7de351f16524395e7e9239e010f4, type: 3} --- !u!23 &3590474122446220807 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8082782737370686994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d1b53c92617276f47b152a914d759d9b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8097845537710247158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8109572768922345645} - component: {fileID: 3917696126225203502} - component: {fileID: 8521625108831272740} m_Layer: 0 m_Name: Spotlight_Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8109572768922345645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8097845537710247158} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00494394} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7961644302379082431} - {fileID: 244553815089755531} - {fileID: 3197499246426665341} - {fileID: 3489191794758736361} - {fileID: 8304577911710584325} - {fileID: 6051122538194315502} m_Father: {fileID: 1031117691198916261} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3917696126225203502 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8097845537710247158} m_Mesh: {fileID: 4300993267500236480, guid: 2acc7de351f16524395e7e9239e010f4, type: 3} --- !u!23 &8521625108831272740 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8097845537710247158} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d1b53c92617276f47b152a914d759d9b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}