fileFormatVersion: 2 guid: 55bec0235eb00194aba02154cb5fbaee ModelImporter: serializedVersion: 21300 internalIDToNameTable: [] externalObjects: - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Hair second: {fileID: 2100000, guid: b186ea84c9c48364fbeea8c1798a3d39, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Cornea_L second: {fileID: 2100000, guid: 2d7e1c5b23d88414794f6bb58289e94f, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Cornea_R second: {fileID: 2100000, guid: 74b361f7d2310394592898800a23322e, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Eye_L second: {fileID: 2100000, guid: d4212f563ff95fe40a19c81c342be15e, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Eye_R second: {fileID: 2100000, guid: 2016dad643b6f9e4990eae5329df8512, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Lower_Teeth second: {fileID: 2100000, guid: e1f17a8d22000a845b3cd0182dbbe1ae, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Nails second: {fileID: 2100000, guid: 05ea4a52582576f4ead09f51a63164ed, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Skin_Arm second: {fileID: 2100000, guid: 6d436e85a3611d64da97e33c1d93da52, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Skin_Body second: {fileID: 2100000, guid: 586823d6f7bc5cf47a21fdb429404a8e, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Skin_Head second: {fileID: 2100000, guid: 6cfbe7449d5f645428648e8b2a200b08, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Skin_Leg second: {fileID: 2100000, guid: d50f12c64926c4f40a144d9e8ca0a5b2, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Tearline_L second: {fileID: 2100000, guid: b899667389984b84989b04ad5f51b258, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Tearline_R second: {fileID: 2100000, guid: 384a691139f50eb479c1213a171cce5d, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Tongue second: {fileID: 2100000, guid: 122464f79ecc56f46aaec5bee335e51c, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Std_Upper_Teeth second: {fileID: 2100000, guid: 684346bd6b3277b49b5b88488739b409, type: 2} materials: materialImportMode: 2 materialName: 0 materialSearch: 1 materialLocation: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 removeConstantScaleCurves: 1 motionNodeName: rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: "\nClip 'Calibration' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'CC_Base_Hip' has scale animation that will be discarded.\n\t'CC_Base_Pelvis' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'CC_Base_Pelvis' has scale animation that will be discarded.\n\t'CC_Base_L_Thigh' has translation animation that will be discarded.\n\t'CC_Base_L_Thigh' has scale animation that will be discarded.\n\t'CC_Base_L_Calf' has translation animation that will be discarded.\n\t'CC_Base_L_Calf' has scale animation that will be discarded.\n\t'CC_Base_L_Foot' has translation animation that will be discarded.\n\t'CC_Base_L_Foot' has scale animation that will be discarded.\n\t'CC_Base_L_ToeBase' has translation animation that will be discarded.\n\t'CC_Base_L_ToeBase' has scale animation that will be discarded.\n\t'CC_Base_R_Thigh' has translation animation that will be discarded.\n\t'CC_Base_R_Thigh' has scale animation that will be discarded.\n\t'CC_Base_R_Calf' has translation animation that will be discarded.\n\t'CC_Base_R_Calf' has scale animation that will be discarded.\n\t'CC_Base_R_Foot' has translation animation that will be discarded.\n\t'CC_Base_R_Foot' has scale animation that will be discarded.\n\t'CC_Base_R_ToeBase' has translation animation that will be discarded.\n\t'CC_Base_R_ToeBase' has scale animation that will be discarded.\n\t'CC_Base_Waist' has translation animation that will be discarded.\n\t'CC_Base_Waist' has scale animation that will be discarded.\n\t'CC_Base_Spine01' has scale animation that will be discarded.\n\t'CC_Base_Spine02' has translation animation that will be discarded.\n\t'CC_Base_Spine02' has scale animation that will be discarded.\n\t'CC_Base_NeckTwist01' has translation animation that will be discarded.\n\t'CC_Base_NeckTwist01' has scale animation that will be discarded.\n\t'CC_Base_NeckTwist02' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'CC_Base_NeckTwist02' has scale animation that will be discarded.\n\t'CC_Base_Head' has scale animation that will be discarded.\n\t'CC_Base_FacialBone' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'CC_Base_FacialBone' has scale animation that will be discarded.\n\t'CC_Base_JawRoot' has translation animation that will be discarded.\n\t'CC_Base_JawRoot' has scale animation that will be discarded.\n\t'CC_Base_R_Eye' has translation animation that will be discarded.\n\t'CC_Base_R_Eye' has scale animation that will be discarded.\n\t'CC_Base_L_Eye' has translation animation that will be discarded.\n\t'CC_Base_L_Eye' has scale animation that will be discarded.\n\t'CC_Base_L_Clavicle' has translation animation that will be discarded.\n\t'CC_Base_L_Clavicle' has scale animation that will be discarded.\n\t'CC_Base_L_Upperarm' has translation animation that will be discarded.\n\t'CC_Base_L_Upperarm' has scale animation that will be discarded.\n\t'CC_Base_L_Forearm' has translation animation that will be discarded.\n\t'CC_Base_L_Forearm' has scale animation that will be discarded.\n\t'CC_Base_L_Hand' has translation animation that will be discarded.\n\t'CC_Base_L_Hand' has scale animation that will be discarded.\n\t'CC_Base_L_Pinky1' has translation animation that will be discarded.\n\t'CC_Base_L_Pinky1' has scale animation that will be discarded.\n\t'CC_Base_L_Pinky2' has translation animation that will be discarded.\n\t'CC_Base_L_Pinky2' has scale animation that will be discarded.\n\t'CC_Base_L_Pinky3' has translation animation that will be discarded.\n\t'CC_Base_L_Pinky3' has scale animation that will be discarded.\n\t'CC_Base_L_Ring1' has translation animation that will be discarded.\n\t'CC_Base_L_Ring1' has scale animation that will be discarded.\n\t'CC_Base_L_Ring2' has translation animation that will be discarded.\n\t'CC_Base_L_Ring2' has scale animation that will be discarded.\n\t'CC_Base_L_Ring3' has translation animation that will be discarded.\n\t'CC_Base_L_Ring3' has scale animation that will be discarded.\n\t'CC_Base_L_Mid1' has translation animation that will be discarded.\n\t'CC_Base_L_Mid1' has scale animation that will be discarded.\n\t'CC_Base_L_Mid2' has translation animation that will be discarded.\n\t'CC_Base_L_Mid2' has scale animation that will be discarded.\n\t'CC_Base_L_Mid3' has translation animation that will be discarded.\n\t'CC_Base_L_Mid3' has scale animation that will be discarded.\n\t'CC_Base_L_Index1' has translation animation that will be discarded.\n\t'CC_Base_L_Index1' has scale animation that will be discarded.\n\t'CC_Base_L_Index2' has translation animation that will be discarded.\n\t'CC_Base_L_Index2' has scale animation that will be discarded.\n\t'CC_Base_L_Index3' has translation animation that will be discarded.\n\t'CC_Base_L_Index3' has scale animation that will be discarded.\n\t'CC_Base_L_Thumb1' has translation animation that will be discarded.\n\t'CC_Base_L_Thumb1' has scale animation that will be discarded.\n\t'CC_Base_L_Thumb2' has translation animation that will be discarded.\n\t'CC_Base_L_Thumb2' has scale animation that will be discarded.\n\t'CC_Base_L_Thumb3' has translation animation that will be discarded.\n\t'CC_Base_L_Thumb3' has scale animation that will be discarded.\n\t'CC_Base_R_Clavicle' has translation animation that will be discarded.\n\t'CC_Base_R_Clavicle' has scale animation that will be discarded.\n\t'CC_Base_R_Upperarm' has translation animation that will be discarded.\n\t'CC_Base_R_Upperarm' has scale animation that will be discarded.\n\t'CC_Base_R_Forearm' has translation animation that will be discarded.\n\t'CC_Base_R_Forearm' has scale animation that will be discarded.\n\t'CC_Base_R_Hand' has translation animation that will be discarded.\n\t'CC_Base_R_Hand' has scale animation that will be discarded.\n\t'CC_Base_R_Ring1' has translation animation that will be discarded.\n\t'CC_Base_R_Ring1' has scale animation that will be discarded.\n\t'CC_Base_R_Ring2' has translation animation that will be discarded.\n\t'CC_Base_R_Ring2' has scale animation that will be discarded.\n\t'CC_Base_R_Ring3' has translation animation that will be discarded.\n\t'CC_Base_R_Ring3' has scale animation that will be discarded.\n\t'CC_Base_R_Mid1' has translation animation that will be discarded.\n\t'CC_Base_R_Mid1' has scale animation that will be discarded.\n\t'CC_Base_R_Mid2' has translation animation that will be discarded.\n\t'CC_Base_R_Mid2' has scale animation that will be discarded.\n\t'CC_Base_R_Mid3' has translation animation that will be discarded.\n\t'CC_Base_R_Mid3' has scale animation that will be discarded.\n\t'CC_Base_R_Thumb1' has translation animation that will be discarded.\n\t'CC_Base_R_Thumb1' has scale animation that will be discarded.\n\t'CC_Base_R_Thumb2' has translation animation that will be discarded.\n\t'CC_Base_R_Thumb2' has scale animation that will be discarded.\n\t'CC_Base_R_Thumb3' has translation animation that will be discarded.\n\t'CC_Base_R_Thumb3' has scale animation that will be discarded.\n\t'CC_Base_R_Index1' has translation animation that will be discarded.\n\t'CC_Base_R_Index1' has scale animation that will be discarded.\n\t'CC_Base_R_Index2' has translation animation that will be discarded.\n\t'CC_Base_R_Index2' has scale animation that will be discarded.\n\t'CC_Base_R_Index3' has translation animation that will be discarded.\n\t'CC_Base_R_Index3' has scale animation that will be discarded.\n\t'CC_Base_R_Pinky1' has translation animation that will be discarded.\n\t'CC_Base_R_Pinky1' has scale animation that will be discarded.\n\t'CC_Base_R_Pinky2' has translation animation that will be discarded.\n\t'CC_Base_R_Pinky2' has scale animation that will be discarded.\n\t'CC_Base_R_Pinky3' has translation animation that will be discarded.\n\t'CC_Base_R_Pinky3' has scale animation that will be discarded.\n" animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: [] isReadable: 0 meshes: lODScreenPercentages: [] globalScale: 1.2 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 nodeNameCollisionStrategy: 1 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 optimizeBones: 1 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVMarginMethod: 1 secondaryUVMinLightmapResolution: 40 secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 4 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] importAnimation: 1 humanDescription: serializedVersion: 3 human: - boneName: CC_Base_Hip humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Thigh humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Thigh humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Calf humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Calf humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Foot humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Foot humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_Waist humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_Spine01 humanName: Chest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_NeckTwist01 humanName: Neck limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_Head humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Clavicle humanName: LeftShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Clavicle humanName: RightShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Upperarm humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Upperarm humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Forearm humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Forearm humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Hand humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Hand humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_ToeBase humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_ToeBase humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Eye humanName: LeftEye limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Eye humanName: RightEye limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_JawRoot humanName: Jaw limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Thumb1 humanName: Left Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Thumb2 humanName: Left Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Thumb3 humanName: Left Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Index1 humanName: Left Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Index2 humanName: Left Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Index3 humanName: Left Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Mid1 humanName: Left Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Mid2 humanName: Left Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Mid3 humanName: Left Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Ring1 humanName: Left Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Ring2 humanName: Left Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Ring3 humanName: Left Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Pinky1 humanName: Left Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Pinky2 humanName: Left Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_L_Pinky3 humanName: Left Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Thumb1 humanName: Right Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Thumb2 humanName: Right Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Thumb3 humanName: Right Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Index1 humanName: Right Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Index2 humanName: Right Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Index3 humanName: Right Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Mid1 humanName: Right Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Mid2 humanName: Right Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Mid3 humanName: Right Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Ring1 humanName: Right Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Ring2 humanName: Right Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Ring3 humanName: Right Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Pinky1 humanName: Right Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Pinky2 humanName: Right Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_R_Pinky3 humanName: Right Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CC_Base_Spine02 humanName: UpperChest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: FemaleStatue(Clone) parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: CC_Base_Tongue parentName: FemaleStatue(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: CC_Base_Body parentName: FemaleStatue(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: CC_Base_Eye parentName: FemaleStatue(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: CC_Base_Teeth parentName: FemaleStatue(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: CC_Base_TearLine parentName: FemaleStatue(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} 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CC_Base_L_Calf parentName: CC_Base_L_Thigh position: {x: -0.00000023042972, y: 0.00505864, z: -0.00000023694804} rotation: {x: 0.008655531, y: 0.000019013894, z: -0.010207366, w: 0.9999105} scale: {x: 1.0000917, y: 1.0000505, z: 0.9999589} - name: CC_Base_L_CalfTwist01 parentName: CC_Base_L_Calf position: {x: -0, y: 0, z: 0} rotation: {x: 1.7347235e-18, y: -1.3552527e-20, z: -8.6736174e-19, w: 1} scale: {x: 1, y: 1, z: 1} - name: CC_Base_L_CalfTwist02 parentName: CC_Base_L_CalfTwist01 position: {x: 0.000000069216554, y: 0.0026588812, z: -0.00000001151712} rotation: {x: -0.0000004897175, y: -0.000049989456, z: -0.0000011301252, w: 1} scale: {x: 1, y: 1, z: 1} - name: CC_Base_L_KneeShareBone parentName: CC_Base_L_Calf position: {x: -0, y: 0, z: 0} rotation: {x: 0.99460244, y: 0.07449117, z: 0.059509303, w: -0.040935572} scale: {x: 1.0000124, y: 1.000003, z: 1.0000877} - name: CC_Base_L_Foot parentName: CC_Base_L_Calf position: {x: 0.00000012631666, y: 0.0053177504, z: 6.921313e-10} rotation: {x: 0.6027117, y: 0.049759854, z: -0.042534396, w: 0.7952695} scale: {x: 0.9999661, y: 1.0000813, z: 0.99996287} - name: CC_Base_L_ToeBaseShareBone parentName: CC_Base_L_Foot position: {x: 0.0000000040462984, y: 0.001571546, z: -0.000000029754496} rotation: {x: -0.00002190527, y: 0.48812976, z: 0.000030431474, w: 0.8727711} scale: {x: 1.0000349, y: 1, z: 0.99999964} - name: CC_Base_L_ToeBase parentName: CC_Base_L_Foot position: {x: 0.0000000040462984, y: 0.001571546, z: -0.000000029754496} rotation: {x: -0.08497865, y: 0.98896664, z: 0.11836589, w: 0.026705628} scale: {x: 1.0000358, y: 0.9999239, z: 1.0000548} - name: CC_Base_L_RingToe1 parentName: CC_Base_L_ToeBase position: {x: -0.00015817293, y: 0.00011156876, z: -0.00000019436023} rotation: {x: -0.058791578, y: 0.112321734, z: 0.45646045, w: 0.88066524} scale: {x: 1.0000101, y: 1.0000017, z: 0.99999386} - name: CC_Base_L_MidToe1 parentName: CC_Base_L_ToeBase position: {x: -0.000033219054, y: 0.0002455118, z: 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position: {x: -0.00033841105, y: 0.0003106564, z: 0.000042436186} rotation: {x: -0.38050464, y: 0.8161036, z: -0.13625135, w: -0.41307005} scale: {x: 0.99997, y: 1.0000149, z: 0.99998456} - name: CC_Base_R_PinkyToe1 parentName: CC_Base_R_ToeBase position: {x: 0.00027668732, y: -0.000024566842, z: -0.0000047707767} rotation: {x: 0.21616998, y: 0.20893729, z: -0.70530677, w: 0.6419955} scale: {x: 0.99999464, y: 0.99996823, z: 0.9999968} - name: CC_Base_R_ThighTwist01 parentName: CC_Base_R_Thigh position: {x: -0, y: 0, z: 0} rotation: {x: 0.000049909067, y: 1.0859337e-19, z: 3.4694416e-18, w: 1} scale: {x: 1, y: 1, z: 0.99999607} - name: CC_Base_R_ThighTwist02 parentName: CC_Base_R_ThighTwist01 position: {x: 0.000000012697204, y: 0.0025288847, z: -0.00000008756368} rotation: {x: 3.469447e-18, y: 2.1684043e-19, z: -1.7347235e-18, w: 1} scale: {x: 1, y: 1, z: 1} - name: CC_Base_Waist parentName: CC_Base_Hip position: {x: 0.000000015513889, y: 0.000864919, z: 0.000000021769571} rotation: {x: 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