%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: HDRPLitDistortionDimensionalFracture m_Shader: {fileID: 4800000, guid: bb3c493df7625574ea6c10076d5a3166, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHATEST_ON - _SURFACE_TYPE_TRANSPARENT m_InvalidKeywords: - _ADD_PRECOMPUTED_VELOCITY - _DOUBLESIDED_ON - _ENABLE_FOG_ON_TRANSPARENT m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 1 m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - DistortionVectors - TransparentBackface m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Normals: m_Texture: {fileID: 2800000, guid: 09e350b54acf68c4ca8b3f46a5a64977, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample1: m_Texture: {fileID: 2800000, guid: c701d8bbcea7c2c4abbf9c22ee81138a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample3: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample4: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _VignetteMask: m_Texture: {fileID: 2800000, guid: 95ef4804fe0be4c999ddaa383536cde8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AddPrecomputedVelocity: 1 - _AlphaCutoff: 0 - _AlphaCutoffEnable: 1 - _AlphaDstBlend: 1 - _AlphaSrcBlend: 1 - _Bias: -0.06 - _BlendMode: 1 - _CausticsScale: 15 - _CausticsSpeed: 2 - _CausticsStrength: 10 - _CloudBrightness: 5 - _CloudDirection: 0.05 - _CloudPower: 2.18 - _CullMode: 0 - _CullModeForward: 0 - _DistortValue: 0.04 - _DistortionEnable: 0 - _DistortionOnly: 0 - _DistortionSpeed1: 0.05 - _DoubleSidedEnable: 1 - _DoubleSidedGIMode: 0 - _DoubleSidedNormalMode: 2 - _DstBlend: 1 - _EmissionPower: 15 - _EnableFogOnTransparent: 1 - _GrayScalePower: 0.92 - _OpaqueCullMode: 2 - _Power: 0.18 - _ReceivesSSR: 1 - _ReceivesSSRTransparent: 0 - _RenderQueueType: 4 - _RequireSplitLighting: 0 - _Scale: 1.21 - _SrcBlend: 1 - _StencilRef: 0 - _StencilRefDepth: 1 - _StencilRefDistortionVec: 4 - _StencilRefGBuffer: 2 - _StencilRefMV: 33 - _StencilWriteMask: 6 - _StencilWriteMaskDepth: 9 - _StencilWriteMaskDistortionVec: 4 - _StencilWriteMaskGBuffer: 15 - _StencilWriteMaskMV: 41 - _SupportDecals: 1 - _SurfaceType: 1 - _TransparentBackfaceEnable: 0 - _TransparentCullMode: 2 - _TransparentSortPriority: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 - _UseShadowThreshold: 0 - _ZTestDepthEqualForOpaque: 4 - _ZTestGBuffer: 3 - _ZTestTransparent: 4 - _ZWrite: 0 m_Colors: - _CloudColor: {r: 0.0874688, g: 0.24737643, b: 0.3433962, a: 0} - _CloudTiling: {r: 0.5, g: 0.5, b: 0, a: 0} - _DistortionTile: {r: 0.7, g: 0.7, b: 0, a: 0} - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _UnlitColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1