%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!43 &-1843384289306165633 Mesh: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: WallBookcase_Impostor serializedVersion: 10 m_SubMeshes: - serializedVersion: 2 firstByte: 0 indexCount: 0 topology: 0 baseVertex: 0 firstVertex: 0 vertexCount: 0 localAABB: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} m_Shapes: vertices: [] shapes: [] channels: [] fullWeights: [] m_BindPose: [] m_BoneNameHashes: m_RootBoneNameHash: 0 m_BonesAABB: [] m_VariableBoneCountWeights: m_Data: m_MeshCompression: 0 m_IsReadable: 1 m_KeepVertices: 1 m_KeepIndices: 1 m_IndexFormat: 0 m_IndexBuffer: m_VertexData: serializedVersion: 3 m_VertexCount: 0 m_Channels: - stream: 0 offset: 0 format: 0 dimension: 3 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 m_DataSize: 0 _typelessdata: m_CompressedMesh: m_Vertices: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_UV: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Normals: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Tangents: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Weights: m_NumItems: 0 m_Data: m_BitSize: 0 m_NormalSigns: m_NumItems: 0 m_Data: m_BitSize: 0 m_TangentSigns: m_NumItems: 0 m_Data: m_BitSize: 0 m_FloatColors: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_BoneIndices: m_NumItems: 0 m_Data: m_BitSize: 0 m_Triangles: m_NumItems: 0 m_Data: m_BitSize: 0 m_UVInfo: 0 m_LocalAABB: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} m_MeshUsageFlags: 0 m_BakedConvexCollisionMesh: m_BakedTriangleCollisionMesh: m_MeshMetrics[0]: 1 m_MeshMetrics[1]: 1 m_MeshOptimizationFlags: 1 m_StreamData: serializedVersion: 2 offset: 0 size: 0 path: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e7ba7a43222473d4292f91ae936fe2cc, type: 3} m_Name: WallBookcase_Impostor m_EditorClassIdentifier: Material: {fileID: 7056448302807383020} Mesh: {fileID: -1843384289306165633} Version: 9903 ImpostorType: 1 LockedSizes: 1 SelectedSize: 2048 TexSize: {x: 2048, y: 2048} DecoupleAxisFrames: 0 HorizontalFrames: 16 VerticalFrames: 16 PixelPadding: 32 MaxVertices: 8 Tolerance: 0.15 NormalScale: 0.01 ShapePoints: [] Preset: {fileID: 11400000, guid: 47b6b3dcefe0eaf4997acf89caf8c75e, type: 2} OverrideOutput: [] --- !u!21 &7056448302807383020 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: WallBookcase_Impostor m_Shader: {fileID: 4800000, guid: 56236dc63ad9b7949b63a27f0ad180b3, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Albedo: m_Texture: {fileID: 2800000, guid: b08a80b68e50ecc41bd4bc54484941cc, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Emission: m_Texture: {fileID: 2800000, guid: 5d458aacb85c3dc4f80afaa3a4b468c0, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Features: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Normals: m_Texture: {fileID: 2800000, guid: fa7543245fd2d7c439b1b5e5cac5bbb5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Specular: m_Texture: {fileID: 2800000, guid: 6c838eee4b1058f439e55e16d01f6e83, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - AI_CLIP_NEIGHBOURS_FRAMES: 0 - _AI_AlphaToCoverage: 0 - _AI_ShadowBias: 0.25 - _AI_ShadowView: 1 - _ClipMask: 0.5 - _DepthSize: -0 - _EnergyConservingSpecularColor: 1 - _Frames: 16 - _Hemi: 0 - _Hue: 0 - _ImpostorSize: -0 - _Parallax: 1 - _StencilDepthMask: 8 - _StencilDepthRef: 8 - _StencilForwardMask: 6 - _StencilForwardRef: 0 - _StencilGBufferMask: 14 - _StencilGBufferRef: 10 - _StencilMotionMask: 40 - _StencilMotionRef: 40 - _TextureBias: -1 m_Colors: - _AI_SizeOffset: {r: -0, g: -0, b: NaN, a: NaN} - _HueVariation: {r: 0, g: 0, b: 0, a: 0} - _Offset: {r: 0, g: 0, b: 0, a: NaN} m_BuildTextureStacks: []