%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-521277145833942171 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3} m_Name: Fog m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 1 m_Value: 1 enabled: m_OverrideState: 1 m_Value: 1 colorMode: m_OverrideState: 1 m_Value: 1 color: m_OverrideState: 1 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} tint: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} maxFogDistance: m_OverrideState: 1 m_Value: 5000 mipFogMaxMip: m_OverrideState: 1 m_Value: 0.5 mipFogNear: m_OverrideState: 1 m_Value: 0 mipFogFar: m_OverrideState: 1 m_Value: 1000 baseHeight: m_OverrideState: 1 m_Value: 4.4 maximumHeight: m_OverrideState: 1 m_Value: 140.97 meanFreePath: m_OverrideState: 1 m_Value: 67.65 enableVolumetricFog: m_OverrideState: 1 m_Value: 1 albedo: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} globalLightProbeDimmer: m_OverrideState: 1 m_Value: 1 depthExtent: m_OverrideState: 1 m_Value: 64 denoisingMode: m_OverrideState: 1 m_Value: 2 anisotropy: m_OverrideState: 1 m_Value: 0 sliceDistributionUniformity: m_OverrideState: 1 m_Value: 0.75 m_FogControlMode: m_OverrideState: 1 m_Value: 0 screenResolutionPercentage: m_OverrideState: 1 m_Value: 12.5 volumeSliceCount: m_OverrideState: 1 m_Value: 64 m_VolumetricFogBudget: m_OverrideState: 1 m_Value: 0.5 m_ResolutionDepthRatio: m_OverrideState: 1 m_Value: 0.5 directionalLightsOnly: m_OverrideState: 1 m_Value: 0 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: Box Volume Profile m_EditorClassIdentifier: components: - {fileID: -521277145833942171}